The Forest SMP - Features
The server has multiple features to make it more entertaining and fair than a regular server. These are the current features:
Advancement race:
I have added more advancements to the game, using Blaze & Caves' Advancement Pack. Points will be given to each player depending on how hard getting the advancement is. The players with the top 3 points will be given buffs, and players who get 60 points in 30 seconds will be granted temporary buffs for 20 minutes.
Combay system:
I have added a combat system, when you attack someone a 30 second timer starts, if you fly away with an elytra and do not return you are killed and your items are given to the opponent. Ender pearls have a longer cooldown when you are further away from a player, and if you leave during combat you have 5 minutes to join back or else your items are transferred and you are killed immediately.
Dragon egg buffs:
When the dragon egg is held out (not just in their inventory) the player is given +5 hearts, strength 2 and speed 2. However, as a caveat their health is indicated below their username. The dragon egg also cannot be stored or burnt (can be stored in shelves & hoppers but container breaks after 5 seconds), and when despawned or destroyed, another event will be set up to claim the dragon egg again.
End event:
The end is not immediately open. Instead, the end will open after a week to allow for players to regear. Once the portals are opened, players can go into the end.
Larger ender chest:
The ender chest size is doubled to allow for more loot inside them. Not much else to say.
No crystal or anchor:
The server does not register crystal or anchor explosion damage, to make unfair pvp methods such as crystal unavailable. This is because crystal is too overpowered and does not allow for other methods of pvp.
However, this does mean that crystals in the end fight do not do damage.
Players drop their head:
When any player dies, their head drops 100% of the time.
Structure items:
Scattered across the server are 5 unique items only found in specific structures. These items, one of a kind, provide special abilities while held in their offhand only, and you can activate their ability when you press the drop key or when you hold down on the item you are holding in your hotbar on Bedrock.
The 5 unique items are:
Ancient city - Skulk catalyst - Warden shriek (20 second cooldown, active) & No warden aggro (unless you punch it a lot).
Shipwreck - Conduit - 5 lightning strikes burst, each one does 1 heart of damage (20 second cooldown, active) & always trident above ground and water breathing (passive)
Trial chamber - Heavy core - Launches everyone in a 30 block radius in the air, but launches you a bit higher & provides infinite windcharges (windcharge doesn't get used up when thrown, passive)
Village - Emerald block - No active ability - Constant Hero of the Village VII (passive)
Woodland mansion - Dark oak planks - Evoker fangs (20 second cooldown, active) & Infinite totem of undying (1 minute cooldown, passive)
Villagers have infinite stock:
Villagers never run out of stock, meaning that players can trade with them indefinitely.
Villager rerolls are easier:
Pressing your offhand key (F by default) will allow you to reroll a villager's trades, making it easier to get the items you want.
Voice chat:
Simple voice chat is on the server, meaning that you can chat with others using a microphone. Note that rules still apply on voice chat and if evidence is given that you are breaking rules on it you can get muted on both voice and regular chat. If your voice chat is not working try:
- Updating it to latest version
- Changing speaker or microphone device in vc settings
- Checking if your microphone actually works by going to Mictests
If you can think of any more, feel free to suggest them!
Features subject to change or addition.